Preview without links and pictures
Acknowledgementz: All about the people who contributed to this Custom Level, either by examples, or actively; the people (giantz) upon whose shoulderz I stood while making this level.
• Shovel (2) Grunt: Step onto the Arrow pointing North that you see directly Northwest of you, when the Green Pyramidz go down. You have a Tool you can use to dig up Holez, and fill them in. Use it to do what it does best. Get the Coin, and follow the path the Rolling Olive took, until you are able to step off and dig up some more Holez. Get the Coin, and get back on the path around the edge of the puzzle. When you reach the Blue Toggle Switch (BTS), stop. Your stepping on the BTS probably raised some Stepping Stonez in the Pool to the West, so that you can reach the Warpstone, if the Green Pyramid (GP) has been lowered. It doesn’t matter if the Bridge is raised or not, since you will not be picking up the Warpstone. If the GP is lowered step onto the Arrow to the Southwest, which will take you to the landing area. If the GP is raised, continue to the Green Toggle Switch (GTS). After lowering the GP, step onto the Arrow to the Northwest, which will take you to the landing area. Take the Crumbling Bridge to the object on the solid Stepping Stone, and get what you find there. Return to the same landing area via the rest of the Crumbling Bridge.
Find your way back to the path of the Rolling Olive, and follow that path around to the Central far Western edge of the puzzle, where you see Arrowz pointing East to the landing area of the Griddle. Get to the landing area, and take the Crumbling Bridge to the Island and get the object you find there. As soon as the Toggle Stepping Stonez appear, use them to get to the other Island and get the object you find there. Follow the Crumbling Bridge to the Eastern landing area. Step onto the Arrow pointing South to the Southeast of where you are standing. Shovel is in for a rather long ride, and has no control where he is going … no matter, it will end in a safe space at the Eastern edge of the puzzle. While he is strolling along, grumbling about having a Shovel, and it should be used for digging, not for walking, turn your attention to your other Grunt.
• Springz (1) Grunt: Pick your path carefully, and make your way to the Blue Warp (BW) near the Western edge of the puzzle, picking up any objectz you find along the way. The BW will take you back to the Northeastern edge of the puzzle, on a safe space. Now you can make your way to the Warpstone. If you find that the Rolling Olive has lowered the Toggle Bridge and/or raised the GP, you can access both the BTS and the GTS from where you are and control access to the Warpstone yourself. Pay attention to where the Rolling Olive is, however, as it could lower the Bridge on you, or raise the GP after you enter the Pool area. If it lowerz the Bridge, you are stuck for a while, until it comez all the way around again.
Warpstone (1) Grunt: If the Bridge is up, but the GP is also up, make
your way to the Western landing area. Step onto the Arrow to the Northwest
of the landing area, and it will take you around the Northern edge
of the sink, back to the Rolling Olive path on the Eastern edge. Whichever
way you have to go to get there, the space you want is the one immediately
West of the GTS. Step onto the Arrow to the Southwest, and enjoy the
ride (if you can). But pay attention, because the end of the ride
is on a bed of nailz, so to speak! Wait on a safe space for Shovel
to finish clearing the Griddle. From where you are, you can take the
Warpstone to the King, but you may not have found all the goodiez
you need to get a “PERFECT!” score.
Making the King happy: Why, give the Warpstone to the King, of course!
Red Warp #2: The Coin at the far Western edge of the puzzle is located on a Secret Trigger Switch. The Grunt who getz the Coin must be carrying a Shovel, or all is lost! The Shovel Grunt will be teleported into the area where the Rolling Olive is sometimez rolling over a Yellow Toggle Switch, and sometimez is trapped between two Arrowz on two spacez. Wait until the Rolling Olive has just become trapped, before activating the Red Warp. Dig up the first Hole you find, and you will get a Coin. Your useful life has just come to an end, as there is no way back out of this area! If the Warpstone Grunt is able to give it to the King in time, you survive, otherwise you don’t. If you try to dig up the other Hole, you step on the YTS and release the Rolling Olive, and it squashez you. Since you have no way out, eventually the other Rolling Olive will activate the other YTS that controlz the two-way Arrowz currently trapping the Rolling Olive in the small space you find yourself in … and you get squashed! Your only hope is for your buddy to get his burden to the King. Then you will be Warped to safety.