Walkthrough Stage 3
(Could someone get those purple switchez for me?)

Pick up the megaphone, walk down the corridor and hit the left black one switch. Pick up another megaphone and get the gauntletz. Wait near the arrows. The other grunt walks down, hits the right black one switch and gets gauntletz. Smash the ice cubes opposite the second enemy gun hat grunt and you'll find a beach ball. Walk over the spikes and smash all the ice cubes at the opposite side. Avoid being hit by the enemy gun hat gruntz. When all ice cubes are gone, get the gravity bootz from the resourcez. Give the beach ball to the enemy sword gruntz and walk onto the green hold switch. Meanwhile the gauntletz grunt walks to third arrow from the top. As soon as the gauntletz grunt passes the first two-way arrow, the bootz grunt waits in front of  the silver pyramids. The gauntletz grunt kills the two enemy gun hat gruntz and hits the timer switch. The bootz grunt starts walking, but watch out, there is a delay on the second pyramid from the right.

Smash the ice cubes for some more zap cola and smash the giant ice rock revealing some switches. Step on the purple switches so the warpstone grunt can proceed to the next pyramid. Now hit the green toggle switch and get across to the spiky area. The bootz grunt passes the search light and proceeds to the red toggle switch. The gauntletz grunt first smashes the ice cube in the upper left hand corner, collects a coin and then walks down. Smash the ice cubes there, get the zap cola and the coin and walk back again. Now walk over the pyramids, pass through the search light and smash all ice cubes around the goober straw and the puddlez, wait on the red toggle switch. The bootz grunt picks up the goober straw and sucks up the four puddlez. Put a new grunt on the creation pad, get the shovel and close all the holes.

The gauntletz grunt smashes the ice cubes and the giant ice rock. Together hit the purple switches, move the warpstone grunt and proceed to the checkpoint. Put the straw grunt and the gauntletz grunt on the green hold switches behind the lava. The shovel grunt passes the lava and the pyramids. As soon as he hits the last pyramid the enemy gun hat gruntz starts shooting. Kill them both and hit the black one switch. The gauntletz grunt and the straw grunt pass the lava. The gauntletz grunt smashes all the timebombed ice cubes in the corner, the straw grunt gets the wingz!

Put the gauntletz grunt and the shovel grunt near the orange switches. The wingz grunt walks back towards the checkpoint, walks down and flies over the pool towards the orange pyramids. Cross the rolling rocks while the other gruntz bring down the pyramids. Walk around the pool and fly towards the spring. Hit the black one switch behind the other pool so the other gruntz can get across too. The gauntletz grunt smashes the giant ice rock and hits the checkpoint. The shovel grunt closes some holes and together with the spring grunt he hits the purple switches. The warpstone grunt can proceed to the next pyramid. You don't need the shovel grunt from now on. The spring grunt jumps back through the spiky area, goes downstairs, picks up a coin and waits near the search light.

Now the gauntletz grunt enters the blue warp. Hit the three black one switches in the area with the fast spinning search light. The center is a safe spot, use it! Proceed towards the silver pyramids. The grunt just released hits the green toggle switch and runs towards the pyramids too. The rock hits the timer switch and as soon as the pyramids go down both gruntz enter the pyramid maze. Position one grunt in front of a two-way arrow, the other hits the green toggle switch and both run towards the purple switches and wait there until the rocks smash against the pyramids! Don't hit the black one switches! The barehanded grunt gets the sponge gun, picks up the megaphone and hits the green toggle switch.

An alternative solution (probably not intended by the game designers) is to position the gauntletz grunt near the green toggle switch and the barehand grunt near a two-way arrow switch. The gauntletz grunt hits the green toggle switch as soon as the barehanded grunt has passed the two-way arrow and before the rock reaches the bottom green toggle switch he hits it again. This locks the two rocks so the barehanded grunt can get the megaphone and the sponge gun without any hurry. After he has picked up these objects the gauntletz grunt hits the green toggle switch again. Hitting the black one switches doesn't do any harm anymore.

Get the yo-yo and give it to the enemy sword grunt. Both gruntz go downstairs, walk around the space, say hello to the spring grunt who should be waiting there and release the barehanded grunt by stepping on the purple switches. Hit the green toggle switch below and all gruntz proceed towards the green warp. The gauntletz grunt smashes all timebombed ice cubes he can reach and then one by one you enter the green warp.

Put the gauntletz grunt on the green hold switch in the upper right hand corner. The sponge grunt goes to the lower left hand switch. The barehanded grunt steps on the arrows, as soon as he has passed the first two-way arrow the sponge grunt walks to the right switch and the gauntletz grunt walks to the left switch. The barehanded grunt picks up the sponge gun and all gruntz proceed to the next area. Shoot the gauntletz grunt and a sponge grunt over the arrow. They step on the purple switches so the other gruntz can proceed too. Smash all the ice cubes, save some zap cola, you may need it later on. 

Now kill the two enemy boxing gruntz and step on the arrows in the corner. Both sponge gruntz walk towards the arrows too, together they get the warp letter. The gauntletz grunt passes the rolling rocks and is shot over the arrow by one of the sponge gruntz. Get the spinning wheel, make the boxing gruntz follow you and have them killed by the rolling rocks. Walk over the black one switch, smash the giant ice rock and wait on the green hold switch. A sponge grunt and the spring grunt go downstairs, follow the corridor and step on the purple switches. The warpstone grunt can proceed to the castle. The sponge grunt shoots the spring grunt over the arrow onto the green hold switch. The sponge grunt hits the black one switch and walks back again. The spring grunt now triggers the red warp. Afterwards the spring grunt is shot back over the arrow and waits near the checkpoint.

The gauntletz grunt walks back and together with a sponge grunt he proceeds towards the checkpoint. After hitting the checkpoint the gauntletz gruntz hits the timebombed radioactive pile. The spring gruntz now passes the blue toggle switch and proceeds to the spiky area near the fortress. Here he jumps through the spiky area and waits on the green hold switch.

Back to the gauntletz grunt who walks back to the island with the single ice cub and smashes it. Don't hit  the secret ? switch! Both the gauntletz grunt and the sponge grunt enter the green warp. The gauntletz gruntz steps on the arrows, while he's walking around the sponge grunt shoots him towards the center black one switch, then the left one and finally the right one. Smash the timebombed ice cubes. Both gruntz proceed to the rolling rocks and enter the green warp.

In the next maze first hit the upper right hand side black one switch, then the upper left one, the lower right one and finally the lower left one. Pass the search light and hit the green toggle switch, wait until all rocks have disappeared into space, then hit it again. The second grunt just has to follow the two-way arrows towards the search light. Both gruntz pass the rocks and cross the maze towards the purple switches.

Now the spring grunt leaves the spiky area and jumps back to the island with the secret ? switch. Finally you can take the warpstone piece into the castle.